[Zehhyo no Yusha] 绝冰的勇者 cards

NameImageRarityTypeCostDescription
EmberSpecialSkill1Retain. Add X (X+1) Spark into your hand. Gain X (X+1) [E]. Exhaust.
SparkSpecialAttack0im:Magic. im:Ranged. Deal 4 (6) damage. Draw one (two) card(s). Exhaust.
DefendBasicSkill1Gain 5 (8) Block.
Magical FlameBasicAttack1im:Magic. im:Ranged. Deal 8 (12) damage. Shuffle 1 (2) Spark into your draw pile.
Snow ZoneBasicSkill2im:Magic. Gain 8 (12) Block. Apply 1 (2) Weak to ALL enemies.
StrikeBasicAttack1Deal 6 (9) damage.
Bloody MoonCommonAttack1im:Magic. im:Ranged. im:Connect. Deal 6 (8) damage. Add 1 (2) Spark on the top of your draw pile. im:Respond : Apply 1 (2) Vulnerable to a random enemy.
ChronocreateCommonSkill0Gain 3 (4) Block. Gain 3 (4) im:Chronostasis.
ChronomunicateCommonAttack1im:Magic. im:Ranged. Deal 6 (8) damage. If you have no less than two im:Chronostasis, consume three and deal 6 (8) damage once more, at the start of your next turn, gain 3 (4) im:Chronostasis.
ChronoringCommonSkill0Gain 1 (3) im:Chronostasis. Increase this card's im:Chronostasis by 1 this combat.
Decompose MaterialCommonSkill0Exhaust 1 card. Gain 2 (3) im:Resonance. Outside im:Gap: Exhaust.
FlashCommonAttack0im:Ranged. Deal 3 damage. If you have no [E] left, gain [E] ([E]).
Frosty WindCommonAttack1im:Magic. im:Ranged. im:Connect. Deal 6 (8) damage, Apply 1 (2) Weak. im:Respond : Gain 3 (4) Block.
Ghost LanternCommonSkill0im:Magic. im:Ranged. This enemy lose 4 (8) HP. Shuffle 1 (2) Spark into your draw pile.
Ghost StarCommonSkill1im:Connect. Gain 8 (12) Block. Choose a card from your discard pile and put it to the bottom of your draw pile.
HikariCommonAttack0im:Magic. im:Ranged. Deal 4 (6) damage. If there's Spark in your draw pile, play one (two) to a (not a)random enemy (enemies).
KarmaCommonSkill1im:Connect (2). Gain 6 (8) Block. im:Respond : gain 1 (2) im:Chronostasis.
OracleCommonSkill1im:Connect (2). (NL) Gain 6 (8) Block. Choose 1 (2) card to Retain for a turn.
PerceptionCommonSkill0Scry 4 (6). Gain [E] for each Power you Scried. im:Gap : draw 1 card.
See You OthersideCommonSkill1Gain 4 (6) Block. If you enter im:Chronogap or end your turn with this card is in hand, increase this card's Block by 4 (6) in this combat.
SnowflakesCommonAttack1im:Magic. im:Ranged. Deal 4 (6) damage to ALL enemies. Apply 1 (2) Weak to ALL enemies. Whenever you im:Respond successfully, increase this card's damage by two (three) this combat.
Soul TremorCommonSkill1im:Magic. (Retain.) Apply 1 (2) Weak and Vulnerable to ALL enemies. im:Gap : ALL enemies lose 8 (12) HP and maxHP.
Staff StrikeCommonAttack1Deal 4 (6) damage. Gain 4 (6) Block. Draw 1 (2) cards.
WarpCommonSkill1 (0)im:Magic. im:Connect. Gain 4 Block. im:Respond : gain [E].
Waving StaffCommonSkill1im:Connect 3 (4) cards.
Yuki no SouCommonSkill1im:Magic. im:Connect. Apply 3 (4) Weak to ALL enemies.
Air CutUncommonAttack0im:Magic. im:Ranged. im:Connect. Deal 3 (6) damage. im:Respond : draw 1 card.
AsahiUncommonPower1Whenever you im:Respond successfully, gain 4 (6) Block.
Bloody ExecuteUncommonAttack1Retain. im:Magic. im:Ranged. Remove ALL of your powers. Deal 8 (12) damage for each power removed.
Cascaded Icy WallUncommonSkill1im:Magic. im:Connect. Gain 8 (12) Block. Outside im:Gap: Add a copy of this card into your discard pile.im:Gap : Play ALL copies in draw pile, hand and discard pile then Exhaust them.
Catch the LightUncommonPower2 (1)Whenever you im:Respond successfully, draw 1 card.
ChronochimeUncommonSkill1im:Connect (2). gain 1 (2) im:Chronostasis. Outside im:Gap : Next (two) im:Magic can be affected by im:Resonance. im:Gap : draw 1 (2) cards.
ChronoflameUncommonSkill2 (1)Retain. Gain im:Chronostasis equal to Spark you played this combat ( no more than 12 ).
ChronoshadowUncommonSkill1gain 3 (4) im:Chronostasis. Scry 3 (4). Draw 1 card.
ChronoverUncommonSkill1Exchange your draw pile and discard pile, gain 3 im:Chronostasis (and 3 im:Resonance).
Create MaterialUncommonSkill0Add 2 (3) random cards into your hand.
DenyUncommonPower0Whenever you im:Respond unsuccessfully, deal 6 (8) damage to ALL enemies.
DetonateUncommonSkillXim:Magic. At the start of your next turn, deal 8 (12) X damage to ALL enemies.
Distort RealityUncommonSkill1Gain 4 (6) im:Resonance.
Earth CollapseUncommonAttack2im:Magic. im:Ranged. Deal 8 (12) damage to ALL enemies. All enemies lose 4 (6) Strength this turn.
Eliminate DistractionsUncommonSkill1Choose 2 (3) cards from your draw pile and Exhaust them. Shuffle a Dazed into your darw pile.
Extra TriggerUncommonSkill1 (0)Exhaust up to 2 cards. At the start of your next turn, add their copies into your hand, they cost 0 before you play.
Extract ManaUncommonSkill0Remove at most 2 (3) Weak on an enemy, gain that many [E]. Exhaust. (not Exhaust.)
Fire BurstUncommonAttack2im:Magic. im:Ranged. Deal damage equal to 4 plus the number of Spark you played this combat multiply 3 (4) to ALL enemies.
Flame WheelUncommonPower1Whenever you play a Spark , deal 3 (4) damage to ALL enemies.
FlarierUncommonSkill1im:Magic. Add a Spark (*Spark+) into your hand. Whenever you play a Spark this turn, gain 3 (4) Block.
HanabiUncommonPower1At the start of your turn or when you enter im:Chronogap, shuffle 1 Spark (*Spark+) into your draw pile.
Holy ZoneUncommonSkill0(Retain.)Stun all enemies whose HP is less than half. Exhaust.
Icy BurstUncommonAttack1im:Magic. im:Ranged. Deal damage equal to im:Chronostasis 2 (3) times. im:Gap : Lock its damage to twelve.
InspireUncommonSkill2im:Connect. Gain 8 (12) Block. Your next im:Magic costs 0. im:Gap :Your next im:Magic is played twice.
Magical SurgeUncommonPower1 (0)Whenever you enter im:Chronogap, draw 2 cards.
Mana AgitationUncommonSkill0im:Magic. Put 3 (4) im:Magic into your hand (Draw pile is prior). Take damage equal to number of cards in your hand.
NiflheimrUncommonPower1At the start of your turn (or whenever you enter im:Chronogap), ALL enemies lose 1 Strength.
Red and SilverUncommonSkill2im:Magic. im:Connect. Gain 8 (12) Block. Shuffle 1 (2) Spark into your draw pile. im:Respond : Shuffle an additional Spark (*火花+).
Silver GateUncommonSkill1im:Magic. Gain 8 (12) Block. Within this (two) turn(s), you won't lose im:Resonance.
Star DustUncommonPower1The first 1 (2) time you im:Respond successfully within a turn, gain [E].
ThunderUncommonAttack0im:Magic. im:Ranged. im:Connect. Deal 3 (6) damage. Whenever you im:Respond successfully, put this card into your hand if it is in your draw pile.
TuftUncommonAttack1im:Magic. im:Ranged. Deal 6 (8) damage. Gain 6 (8) Block. At the star of your next turn, add a copy with Exhaust into your hand.
Vital LoopUncommonPower1(Innate.)After the start of your turn, put no more than 1 card from your discard pile to shuffle into draw pile.
Yesterday Once MoreUncommonPower1Whenever you im:Respond successfully (play a im:Connect card), gain 1 im:Chronostasis.
All In AshRareSkillXExhaust your hand. Add an Ember (*Ember+) into your hand. Exhaust.
Asterism FormRarePower3At the start of your turn or when you enter im:Chronogap, choose 1 of 15 random (Upgraded) cards from ALL colors to play. Every card can be used only once for a single run.
ChaospaceRareSkill2im:Magic. Gain 1 (2) Buffer. Exhaust. im:Gap : Gain an additional Buffer.
ChronoleapRarePower1At the start of your turn, gain 2 (3) im:Chronostasis.
Deep CalculateRarePower2 (1)Whenever you play a im:Connect card, additionally trigger its im:Respond once.
Demon De LaplaceRarePower3Ethereal. (not Ethereal.) Whenever you play a card is created in combat, gain 1 im:Resonance.
Diffuse FutureRareSkill1 (0)Outside im:Gap : enter im:Chronogap. im:Gap : end your turn, gain an extra turn and enter im:Gap when it start. Exhaust.
Fantasy DreamRarePower2 (1)When you play a card which is not Exhaust or Power , Exhaust it and im:Trigger once more.
Frosted Star FantasyRareSkill0(Retain.)Exhaust your hand. Add copies of all cards you start this combat into your hand. This card will only appear at the bottom of your draw pile. Exhaust.
Ghost FantasyRareSkill1Can only be played as the only card in your hand. Choose 1 of 3 random (Upgraded) cards to add into your hand, repeat 4 times.(They cost 0 this turn.)
Ghost HellRareAttack3im:Magic. im:Ranged. Deal 3 (4) damage to ALL enemies six times. Shuffle 6 Spark into your draw pile.
HarshRarePower2 (1)Whenever you enter im:Chronogap , your next im:Magic with non 0 cost will played twice.
Infinity FortressRareSkill2Gain 2 (3) Metallicize for each [E] you have now. Exhaust.
King Freezing!RareAttack1im:Magic. im:Ranged. Deal 8 (12) damage. Apply 2 (3) Weak. Choose at most 2 (3) cards from discard pile to shuffle into your draw pile.
Lighting ConnectingRareSkill1Innate. im:Connect. When this card is Upgraded, im:Connect 1. Can be Upgraded any number of times. Exhaust.
On Chrono's Behalf!RareAttack2im:Ranged. Deal 8 (12) damage to ALL enemies. If Fatal, im:Connect.
SnapRareSkill1 (0)Choose and play a im:Magic in your draw pile.

[Zehhyo no Yusha] 绝冰的勇者 relics

NameImageTierPoolDescriptionFlavor
Blizzard StaffStarterIcebreakerThe first time of the combat when you gain Block , double it. Start each combat with 4im:Chronostasis.It is made of solid-state icy magical power completely.
Connection of MeteorCommonIcebreakerUpon pickup, Add im:Connect to 1 Non-Connect card of Warrior in your deck.Meteors across the night sky,the wishes at that time was "accompany with you forever".
Magical ScrollCommonIcebreakerChoose 1 of 3 random im:Magic cards to add to your hand, it cost 0 this turn.It looks like a recipe -- present from Ame.
Eye of SoulUncommonIcebreakerAt the start of your turn, gain 1im:Resonance.A small stone looks like an eye, you can catch the glimpse of magical power stream -- present from Disobey.
AmuletRareThe first time in combat you lose HP, heal 8.You can feel vitality is streaming in it -- present from Shiroikumo.
ConstellationRareIcebreakerEvery 6 turns, enter im:Chronogap at the start of your turn.I dance with ghosts, incarnate as a star, and race the dawn.
Crystal of RadianceRareIcebreakerWhenever you play a Spark outside of im:Chronogap , gain 1im:Chronostasis.A knob of solidified radiance -- present from Brandy.
LetterBossIcebreakerWhenever you enter im:Chronogap , gain 1 additional [E] and draw 1 card."The spire is spreading corrupt power." -- You can't be more familiar with the handwriting.
Midwinter StaffBossIcebreakerReplaces BlizzardStaff. The first time of the combat when you gain Block , double it. At the start of your turn, gain im:Chronostais equal to the number of turns experienced in this combat.It was injected divine power by the God of Time,and became a unique wand -- present from Chronos.
TelescopeBossAt the start of your turn, draw 1 less card , then choose a card from your draw pile to add into your hand.You can see the scenery in the distance……don't use it to peep the bath house -- present form Fukuhi.

[Zehhyo no Yusha] 绝冰的勇者 potions

NameImageRarityDescription
Bottled InspirationCommonChoose 1 of 3 random Magic cards to add to your hand, it cost 0 this turn.
Bottled LightUncommonAll cards in your hand cost 1 less in this turn.
Bottled TimeRareEnd your turn and take an extra turn after this one.

[Zehhyo no Yusha] 绝冰的勇者 keywords

NameDescription
ChronogapUpon entering Chronogap , gain [E] [E] . Playing a card in the Gap will not trigger buffs about playing cards on enemies. Exit at the end of your turn.( You can enter another Gap when you're in the Gap)
ChronostasisWhen you obtain no less than 12Chronostasis , lose 12Chronostasis , enter Chronogap.
ConnectUpon pickup, choose a card in your deck to be its target. Whenever you play this card while the target is in your draw pile, put it into your hand.
闪避受到的 攻击 伤害减半 。
飞行飞行 状态的生物受到的 攻击 伤害减半 。
MagicMagics is not affected by most of buffs on yourself.
拥有存在于抽牌堆,或弃牌堆,或手牌的牌视为 拥有 这张牌。
RangedIgnore Thorn and Flight.
ResonanceWhen you are in Chronogap,Resonance adds additional numerical value to Magics. After it works, reduced by 1.
RespondIf a card is putted into your hand as a Connect target, or put its Connect target into your hand, it is regarded as Respond successfully.
TriggerTrigger a card's effect but not regarded as play it.

[Zehhyo no Yusha] 绝冰的勇者 creatures

NameImageTypeHP
Zehhyo no YushaPlayer60